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- DIRT
- This is the ground, you can move freely over it, and shoot across it.
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- FLAG
- This is where you must go to end each level.
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- MOVABLE BLOCK
- Movable blocks can be moved by shooting at it.
If it is pushed into the water, it will form a bridge.
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- WATER
- Everything sinks in water however, movable blocks can be pushed in to make a cross-able bridge.
You can shoot over the water.
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- ICE
- Ice is very slippery. Anything that can move will slide across the
ice until it hits another object.
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- THIN ICE
- This is similar to Ice but once something passes over it, it will turn
to water. You can slide over the thin ice once but if you stop there the ice will break and you will sink.
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- SOLID BLOCK
- This type of block can not be destroyed, or moved. You can
not shoot through it either.
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- CRYSTAL BLOCK
- Crystal blocks can not be destroyed or moved.
You can shoot through it, and anti-tank guns will not see you through
them.
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- BRICKS
- Bricks can be destroyed if you shoot them.
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- ANTI-TANK GUNS
- These are enemy laser guns that will shoot you if you get in
front of them. If you fire to one of there sides you can push
them around, even in to water. If you shoot one in the gun
barrel you will destroy it.
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- MIRRORS
- Mirrors can be used by you to deflect a laser shot if you fire on
the mirrored surface. If you shoot the mirror base the mirror
will move.
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- REVOLVING MIRRORS
- These can be used to deflect a laser shot when fired on the mirrored
surface. If you shoot the mirror base, the mirror will rotate a
quarter turn anti-clockwise.
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- TANK MOVERS
- These will move your tank (very fast) from one place to another.
They won't move anything else ( i.e. mirrors,block's,etc..)
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- TELEPORT PAD
- Either your tank or any movable object can be teleported.
When you enter one of them you will exit the other end.
There can be up to 8 pairs of teleport pads, they are designated by their
colour. If there is not a matching colour teleport pad, then do not enter
it, you will be teleported out of existence. If there are more than two teleport pads with a
matching colour, you will jump to the most north westerly pad available.
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Level |
Restart: | Restarts the current level |
Change: | Opens the level selector |
Record: | Starts level recorder |
Load default: | Reloads the main level set |
Move |
Undo: | Undoes the last move/shot made |
Store: | Remembers the current game position |
Restore: | Returns the game to the last stored position |
Editor |
Edit level: | Opens the level Editor |
Save level: | Opens the level save window |
Options |
Animation: | Switches animation on/off |
Store Level: | Remembers the last level played |
Save: | Saves the options |
Difficulty: | Choose the level difficulties you want to play |
Hint: | Gives you a hint for the current level |
Thanks to Jim Kindley for the inspiration and design of this game. It is a re-implementation, designed to be compatible with his original Windows version.
Also, thanks to the many people who have designed the levels included with this game.
Laser Tank is supplied "as is".
You may use it entirely at your own risk. There is no guarantee this program will work or be safe to run on your machine. You are free to distribute this program to anyone you please, as long as you are not supplying it for personal or commercial gain and it is delivered with all of the supplied files unaltered.